Optimized net messages for tile entities (target dummies, item frames). Fixed inconsistent naming for Sand Poacher and Granite Golem banners. Added several Yoyos, string accessories, and counterweights. The Hot Bar now shows the name of the selected item. ", "I heard that there's some really neat and awesome rogue items you can get. ", "Before you ask, no, I do NOT have a heart on my butt while in human form. Added smart interact, making chatting with NPCs, opening doors and using objects easier. Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests. The following were additionally adjusted: Cleansing Blaze, Cosmic Viper Engine, Essence Flayer, Executioner's Blade, Galaxy Smasher, Soul Piercer, Stream Gouge, The Devourer of Cods, The Enforcer, and Vanquisher Arrows no longer use Nightmare Fuel or Endothermic Energy in their recipes. Some normal enemies have been given new AI. This page lists updates to Terraria along with the changes made in each update. When nearing the top of the world, the player will now leave the atmosphere and be less affected by gravity (outer-space). The Perforator Hive now drops 25-30 Blood Samples instead 7-14 in Normal Mode. Fixed the tavernkeep still calling Eternia crystals "Elder" crystals. Ice Boomerang and Ice Blade have been buffed. Fixed an issue that caused serious worldgen problems and some crashes for users with Turkish-language PCs (and possibly some other languages as well). Have you tried using purification powder on the crimstone of the crimson? All tooltips that use an ellipse now have proper spacing and capitalization. Some sprites of terraria have changed from 1.2 and 1.1 sprites. In normal, SP is still the hardest imo. Reaver Visage set bonus now grants immunity to fall damage and allows for auto jump. Blighted Eye now inflicts Weak for 3 seconds instead of 2. I bet you could make some really powerful stuff with that! I can't wait until..stuff..happens..you know?..yeah..all that stuff that's gonna happen! You can now turn platforms into stairs using the hammer. Increased rock Profaned Guardian DR from 25% to 40%. Fixed inventory items "getting stuck" in multiplayer. ", "I've never been keen on these nights. The Perforator Worms can no longer inflict Bleeding. Oh well I'm not sure if I'd want that. Topaz Gemspark Blocks now emit yellow light rather than purple. Supreme Calamitas will drop Gael's Greatsword. Cold Divinity mana cost decreased from 20 to 10. Fixed Gravistar Sabaton's spelling error of. Underground Hallow has its own music track. Jungle Dragon, Yharon will drop the Void Vortex and Yharim's Crystal. Fixed Fireblossoms not fiercely glowing when in bloom. Fixed an issue where Texture Packs would not work for tiles without a game restart. ", "The Brimstone Crags Yharim despised that place, and did everything he could to raze it to the ground. Second phase clone now has a distinct glowmask. Holding right click on an empty space in the, Some items that were missing lore text in their tool-tips now have them. Nerfed Medium-sized Phantom Spirit defense from 30 to 25 and Large-sized Phantom Spirit defense from 40 to 30. Decreased level 11 Melee Proficiency melee damage bonus from 7% to 5%, melee swing speed bonus from 7% to 2%, and melee critical strike chance bonus from 4% to 2%. Improved the automatic game quality adjuster. (sorry! Modifiers get progressively more powerful the higher the tier. Improved readability of two of the guide's tips as per complaints. Buffed Tin Axe use time from 27 to 15 and increased its axe power from 40% to 50%. All new dialogue can be found below: "Do you enjoy going through hell?" Makes you wonder who could afford to leave em all around. Fixed two of the floating player bugs where the player is wildly off the surface they are standing on. ", If the player has died 5000 times: "I'm not sure what to say this time. Fixed the hitboxes of Aquashard Shotgun shard being larger than its actual sprite. Fixed Medusa petrifying players who are out of her vision. Vodka buff now decreases defense by 5% instead of by 4 defense. Goblins now have gore unique to each goblin. Storm Weaver is now immune to Electrified in phase 2. Decreased Astral armor set bonus movement speed bonus from 25% to 15%. Plaguebringer Goliath Plague Missiles will now inflict Plague for 3 seconds instead of 5. These are listed in serverconfig.txt. Added -join, -port, and -pass command line parameters to the client to enable auto-join of servers. All recipes that previously used both Ascendant Spirit Essence and Darksun Fragments as crafting materials now just require Ascendant Spirit Essence with a 5:1 ratio. Smashing too many will unleash the Brain of Cthulhu. Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting. The range of Wrenches and Wire Cutters has been boosted. Pestilent Slime now inflicts Plague for 3 seconds instead of 5. Decreased box size by 67%. Fixed incorrect sell price values for the following items: Fixed Jaws of Oblivion stealth strike projectiles doing significantly less damage than intended. There are two ways to initiate a fight with The Twins: Summoned with a Mechanical Eye at night. The. ", "The abuse [Name of Brimstone Witch] went through is something I can hardly comprehend. Cactus Dresser and Pumpkin Dresser now both require the Sawmill to craft. Added Traveling Merchant. Decreased level 8 Magic Proficiency magic damage bonus from 5% to 3% and mana cost reduction bonus from 5% to 3%. -. Fixed a problem that caused objects with transparency to appear darker than they should. Some of those challenges are listed below: You stay dead longer before being able to respawn during boss fights. Fixed party balloon staying in the world indefinitely if it's not the first world loaded. Fixed bug where long hair would draw even if the player is invisible. The "Tier 2 Acid Rain" item grouping now drops at a 10% chance instead of a 20% chance. Find. Fixed bug where holding pet items would not bring up the equipment page. The world file is now saved to a temporary file that is copied over to the actual save file. When at a chest or piggy bank, there is now an option to loot all. Autohammer can only be bought after killing Plantera. Vampire and Spectre healing is slightly less effective than in normal mode. Buffed Astral Hamaxe use time from 7 to 4, increased its axe power from 150% to 165%, and decreased its hammer power from 150% to 100%. Oh wait, you'd die. Checking it out again may not be a bad idea. Living Wood chests will now always contain a Living Wood Wand and Leaf Wand. Added Liquid Sensors (Water, Lava, Honey, Any). Fixed celestial pillars not loading properly, resulting in immediate wipe and triggering impending doom. Worlds now keep track of how many enemies have been killed and reward banners for every 50 kills. Cosmic Immaterializer mana cost decreased from 100 to 10. You can now craft Honeyfall Blocks and Walls. Dungeons should no longer spawn in the ocean. Fixed an issue where Map Scale was impossibly low, resulting in some map related issues. The crafting menu now scales to fit the size of the screen. Fixed player map borders not adjusting the border color properly. The Endo Hydra, Mechworm, and Stardust Dragon minions are not respawned and need to be resummoned. Fixed Weighted Pressure Plates not working. The spawn condition for the Operator is to kill EoW/BoC and to have a Wing of the World inside a free housing. Unholy Cores now have a 10% chance to drop instead of a 50% chance and decreased the amount yielded from 5-15 to 1-3. Aquatic Scourge is now immune to Irradiated and Sulphuric Poisoning. It's been many, many years. Lighting will now be set to Retro instead of crashing if Terraria is unable to switch to the new lighting mode. I think you are ready for your first major battle. Fixed bug where chat bubbles displayed "wrong" in reverse gravity. Fixed some consistency issues with Ninja armor tooltips. ), Martian drone rarity lowered in Sky Biome (Still higher than original). After three lunges are performed, it will spin around the player's last position and will consecutively fire shadowflame fireballs towards the center. The Devourer of Gods can no longer inflict Frostburn. They now have a 10% chance to drop instead of a 20% chance and decreased the amount yielded from 5-10 to 1-5. Fixed an issue that caused Rogue Stealth to not properly reset when using a rogue weapon without max-stealth. Putting the Guide Voodoo Doll in lava is now a bad ideaor is it? ", "Your adventure focuses to the jungle it seems. Increased body segment DR from 5% to 10%. Please report any bugs on the git, by making a new issue. Decreased Frost Flare's drop rate from 100% to 20%. Fixed thick cursor point being the inner edge's and not the outer's. Several Magic items have been rebalanced. No longer enrage if the player flips gravity. Uh on second thought, I won't answer that. The Drax requires a soul from each boss to craft. Fixed a bug that would allow you to create items using the crafting guide. Decreased level 6 Melee Proficiency melee swing speed bonus from 3% to 1%. The smiley-faced moon seen during the generation of a drunk world is a reference to an astronomical hoax that was said to happen the same day Journey's End released on PC. Added Spectre Mask and Spectre damage set bonus. Added a config.json setting called "DisableIntenseVisualEffects" that you can use to disable flashing during thunderstorms. World update rate has been reduced slightly. The maximum should now be limited to 30 seconds. Fixed issues where the Truffle Worm would be consumed without summoning Duke Fishron. Decreased level 13 Melee Proficiency melee damage bonus from 9% to 6%, melee swing speed bonus from 9% to 4%, and melee critical strike chance bonus from 5% to 3%. The Perforator Hive will now inflict Burning Blood for 3 seconds. Decreased Sulphurous Leggings movement speed bonus in liquid from 60% to 35%. Can now walk on platforms in its idle phase. Jungle Bats, Ice Bats, and Giant Bats now drop Depth Meter. Polterghast Phantom Shot projectiles will now inflict Whispering Death for 2 seconds on hit. Fixed a graphical issue with Alchemy plants. Fixed bug that allowed mana hair to go pink when you armor that gives max mana. Greater Healing Potions now cost less to craft. The Stardust Pillar will spawn Stargazers, Twinkle Poppers, and Flow Invaders. Fixed Phasesabers in weapon racks creating unbreakable weapon racks (This fix is not retroactive and will not fix old worlds impacted by the issue, we apologize for any inconvenience - we may add retroactive fix in the future). Fixed an issue where Anahita Mask, Anahita Trophy, Calamitas Mask, Lead Wizard, and. Instead, they are now boosted by minion damage bonuses. Mechanical Glove only improves melee damage. 1.1M subscribers in the Terraria community. The Devourer of Gods' head in Death Mode no longer instantly kills the player. This page was last edited on 25 October 2022, at 15:17. Buffed Wulfrum Axe use time from 25 to 14 and increased its axe power from 35% to 60%. If the chest you are viewing has items stored in it that you are also carrying, this option will stack those items into the chest combining stored and carried stacks. Lunatic Cultist Ice Mists will now inflict Frozen for 1.5 seconds and Chilled for 3 seconds instead of 1.5 seconds of Frozen for 1, Chilled for 2 seconds. (When summoning Sepulcher for the second time). Crafting Wooden Arrows now gives 10 per recipe instead of 5. Increased Arkhalis drop rate from 0.1% to 0.5%. Right-clicking to open a chest, Piggy Bank or Safe will no longer pick up an item from the stack where the cursor is. This allows for taking much larger screenshots in game. Corrected some spelling and grammar mistakes. This can be toggled off and on. Now only gains 10 defense as her HP decreases in Revengeance Mode instead of 20. Increased Evergreen Gin buff duration from 5 minutes to 8. Fixed certain textures loading wrong at random, and producing weird artifacts. ", "Since ancient times people have said that deities cause celestial events. Perhaps it got to his head. Staff of Blushie now requires a Sapphire Staff, 5 Shadowspec Bars, and 10 Phantoplasm instead of 50 Shadowspec Bars and 100 Phantoplasm to be crafted. Brimstone Elemental Brimstone Hellfireball projectiles will now inflict Brimstone Flames for 2 seconds instead of 4. Brimstone Hearts are now attached to the top of the arena by veins. Fixed Monk's brows saying "attack speed" instead of "melee attack speed". Decreased Bloody Mary movement speed bonus from 15% to 10%. Now only fires 6 crystals instead of 10 while it has 75% HP or more. ", If the player has died 500 times: "Your inability to avoid dying to even the most basic of attacks is astonishing to me. The Blizzard weather event now has a new, unique ambient sound when active. Reverted a floating character fix. The following weapons have been granted autoswing: Increased the melee weapon size of the following weapons by 50%: Decreased the melee swing speed of the following weapons by 20%: Adamantite Glaive, Adamantite Sword, Bladetongue. Defeating this foe may cause meteors to fall out of the sky! Fixed the problem with the familiar wig and missing hair. Buffed Dungeon enemies' contact damage boost is decreased from 90 /. Terraria has a more efficient format for the World saves. You can now craft Meteor Bricks and furniture. These effects no longer occur when Demon/Crimson Altars are destroyed. Minions with line of sight on that enemy will target it immediately. This can be changed in the options menu. Fixed Martian Saucers missing their home planet during the invasion and leaving. Fixed Booster tracks not switching directions in multiplayer. Platforms from 1.2.4.1 and above now emit particles when destroyed. On is the same XNA default setting that it always has been. Fixed a bug where too many Waterfalls would crash the game. Bullets deal 50% of the weapon's damage. ", "You think I can get away with looting from ghosts? Buffed Pearlwood Hammer use time from 28 to 3 and decreased its hammer power from 80% to 25%. Running underwater no longer causes flashes of the Suffocation debuff. To do this, the summoner must Right Click over an enemy while holding a minion summoning staff. Toxic cloud projectiles now use a circular hitbox. Fixed Apprentice Armor sets reducing the angle Flameburst Towers can shoot instead of expanding it. Phantom Hook Shot projectiles will now inflict Nightwither for 2 seconds on hit. The Goblin Invasion event has been graphically updated and will have a new mini boss enemy in Hardmode. Fixed Tavernkeep not reacting to the King Statue. Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your *inventory. ice blocks or sloped tiles in worldgen). Fantasy Talisman now requires 1 Silk and 1 Ectoplasm to be crafted instead of 3 Silk and 5 Ectoplasm. Buffed Silver Hammer use time from 28 to 9 and increased its hammer power from 45% to 55%. All video related options have their own menu. Moon Lord will drop the Grand Dad and Infinity. The following enemies will spawn at their corresponding pillar when the Pillar Shield is between 25% and 1% HP (Between 75 and 99 enemies defeated): The Vortex Pillar will spawn Alien Larvae, Alien Hornets, Alien Queens, and Storm Divers. No longer resists the Stardust Dragon Staff minion by 90% and the, Decreased Brimstone Heart HP from 160,000 /. You may find that he will refuse to use his full power unless you are strong enough to unleash the power of the Dark Sun.". Buffed Silver Pickaxe use time from 18 to 10 and increased its pickaxe power from 45% to 50%. Different styles of wall can now be placed next to one another without showing the background between them, allowing for more creative building. There are several items that have had graphical upgrades such as gems, colored torches, minishark, muramasa, aqua scepter, starfury, ect.. Password requirements: 6 to 30 characters long; ASCII characters only (characters found on a standard US keyboard); must contain at least 4 different symbols; Extractinators can now be found in Fishing Crates. Fixed air items being left over when monsters pick up coins in expert mode. I wish you the best of luck on your future endeavours. No, There Won't Be A "Smiley Face" In The Night Sky In May (But Something Else Will Make You Happy), Visiting this world once permanently unlocks a "Music" option in the Party Girl's menu, to toggle the game's default soundtrack for the, This applies to Hardmode ores as well: It requires destroying six, The Guide's following advice text normally depends on whether, It is determined upon loading the world whether, Scaled-up enemies are slightly larger and scaled-down enemies are slightly smaller (e.g. ", "Not sure how [Name of Angler] has not been roasted and digested by now, hanging around the sulphuric seas for so long. If Jungle Dragon, Yharon has been defeated: "Pockets of ore have appeared once more in the land. Decreased Melee Detonating Flame HP from 20,000 /. The Arms Dealer can also sell Battle Potions for, The Demolitionist can also sell Obsidian Skin Potions for, The Demolitionist can also sell Spelunker Potions for, The Drunk Princess can also sell Lifeforce Potions for, The Dryad can also sell Regeneration Potions for, The Merchant can also sell Healing, Mana, and Titan Potions for, The Merchant can also sell Wormhole Potions for, The Witch Doctor can now sell Calming Potions for, The Witch Doctor can also sell Rage and Wrath Potions for, The Wizard can also sell Gravitation Potions for. LightHack: See through the darkness. You may be more likely to fight any one of his mechs before taking him down.". The following Revengeance Mode changes now always apply to all worlds: The Nurse's heal-price will now scale with progression. Players now have 1 second of invulnerability after they spawn. Post-Moon Lord buff is no longer exclusive to Revengeance Mode. Fixed Grand Design and Multicolor Wrench emitting light on use. Fixed bug where Guide would keep talking about shadow orbs until you beat Skeletron rather than eater of worlds / brain of cthulhu. All Rare item variants (now called Challenge items) now have a custom, All Calamity items that are obtained from the following use, All Calamity items that are obtained from the following will use the, Rarity 11 items now have a base sell price of, Providence, the Profaned Goddess drops, items crafted from, Polterghast drops, items that are crafted using, The Devourer of Gods drops, items that are crafted using either. Fixed the problem with altars/pots/chests spawning in bugged conditions. Fixed bug where fairy bell fairy color would not save / load. 5-10%. Increased despawn range by 50 blocks for a total range of 550 blocks. Increased Moscow Mule buff duration from 3 minutes to 8. An NPC's shop window can display a maximum of 39 items. ", "I drink to forget certain things. Mauler now inflicts Irradiated for 7 seconds and no longer inflicts Bleeding, Feral Bite, and Venom. Nerfed Ark of the Cosmos, galaxy blast explosions now grant enemies 10 local immunity frames instead of 1. Nerfed magic holy blast's base damage from 4500 to 900. Midnight Sun UFO minions now predict enemy movement and fire laser pellets for 50% longer. If the player does less than 1 damage to a boss, the damage is no longer rounded up to 1 (2 on a critical hit) and is instead rounded down to 0. Corvid Harbinger Staff mana cost decreased from 11 to 10. Buffed Orichalcum Halberd's base damage from 36 to 98 and spear velocity by 25%. Decreased level 9 Rogue Proficiency rogue damage bonus from 5% to 3%, rogue projectile velocity bonus from 5% to 4%, and rogue critical strike chance bonus from 3% to 2%. Demonic altars can usually be found in the corruption. Fixed Drill Containment Unit being usable during creative shock. This prevents NPCs from trying to update every cycle which would cause massive amounts of lag. Fixed bug where trees won't grow behind biome wooden fences. has been replaced with "If you find anything cool, make sure to drop by and show it to me, I promise I'll keep my hands off it. Additionally split homing projectiles now no longer deal damage for the first 6 frames, in exchange, their velocities are multiplied even further when homing in onto an enemy. Fixed Invasion progress going negative in Frost/Pumpkin Moon if you exceed ~32k points in multiplayer. Fixed bug where heart crystals could spawn in nonsolid areas. The smiley-faced moon seen during the generation of a drunk world is a reference to an astronomy hoax that was said to happen the same day Journey's End released on PC. Standardized consumable rogue weapon recipe yields: Tarragon Throwing Dart recipe now yields 333 items. Resprited The Slime God's ball and mine, Spiked Crimson Slime Spawn's spike, Supreme Calamitas' skulls, Supreme Cataclysm's projectile, and Supreme Catastrophe's projectile. Fixed grammar issues with magic quiver tooltips. Mollusk Husks now have a 12% chance to drop instead of a 50% chance and decreased the amount yielded from 5-15 to 2-5. When used, it now fires four magnetic orbs in a diamond pattern that travel for a short distance, firing 12 shadowbolts per second at nearby enemies. Terraria now has smooth, colored lighting! Fixed bug where Crimsand Blocks would attempt to enter ammo slots on pickup by themselves. ), Fixed an issue with world saves being larger than they should (Thanks Solsund! Scuttler's Jewel projectiles no longer have a base damage and instead deal 35% of the weapon's damage. Respark your love for Terraria by adding a MASSIVE amount of new items, npcs, enemies, bosses, weapons, tools, mounts, equipment and vanity pieces as well as a new biome and three NEW fully playable classes! Irradiated Slime now inflicts Irradiated for 3 seconds instead of 5. The UI indicator will now display the Malice rune instead of the Defiled rune. The Leviathan now utilizes 3 separate hitboxes for its head, tail, and body. If you try to fly a kite that is not in the Windy Day event, it will just lay on the ground. You can now fish for biome-exclusive crates in their respective biomes. Fixed Tally Counter not showing information for enemies hit with mounts or special attacks. All of Fishrons weaponry now sells for 5 gold coins. Avenger Emblems are now crafted from any emblem and all 3 hardmode boss souls. Clinger Staff can now use platforms as its resting point. Only one Duke Fishron can be summoned at a time. The Aquatic Scourge head will inflict Irradiated for 6 seconds.
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